Trade Show & Event Technologies
VR Virtual RealityInteractive Kiosk ApplicationsHologram TechnologiesLED Display Solutions






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VR VIRTUAL REALITY APPLICATIONS
Not seeing,
living.
Bespoke virtual reality applications for trade shows, brand events, product launches and medical projects. Brand-specific VR software, plus VR headset rental and sales — an integrated virtual reality solution line.
WHAT IS VIRTUAL REALITY?
We design the experience, not the screen.
Virtual reality doesn’t make your brand’s message watched — it makes it lived. We explain clearly what VR is, where brands use it and how we start a VR project together.
What is virtual reality (VR)?
Virtual reality is stepping into a fully virtual environment through a VR headset. The user looks around, moves, touches and interacts. Instead of watching a screen, they experience a space they’re inside.
Where do brands use VR?
Brands use VR most at trade shows, events, product launches, brand experiences and museum/exhibition applications. It’s chosen for the kind of impression that standard visual storytelling can’t deliver.
How does a VR project start?
We take the brand brief, define the goal and scenario together, build 3D environments and develop the VR app in Unity or Unreal. We deliver with testing, on-site setup and technical support included.
YOUR NEXT VR PROJECT
Let’s bring virtual reality
to your brand.
OUR VR APP SOLUTIONS
Which VR applications do we develop?
Trade-show VR apps and virtual demos
Bespoke VR applications for your trade-show booth. Instead of shipping heavy machinery or giant equipment, we build a VR booth demo; the visitor operates the product in the virtual environment and inspects every detail. Virtual showroom and interactive booth solutions.
VR event and brand experience
VR brand experience apps for launches, congresses, galas and brand events. We build bespoke VR software so the visitor lives a moment with your brand that is memorable, shareable and talked about; on-site setup and technical support included.
Medical and healthcare VR
VR for medical device promotions, surgical procedure visualisations and pharma congress booth applications. VR experiences produced with high visual accuracy for pharma congresses, physician presentations and patient-experience explanations.
VR product showcase apps
Virtual showroom applications for automotive, white goods, furniture and tech products. Customers explore every angle, internal mechanism and feature inside VR; a pre-sale experience that shortens the sales process.
SENSORY SPECTRUM
Virtual reality is more than image.
A VR scene is built from six different sensory layers. We design each separately — because real impression is made not by visuals alone, but by the whole.
SIGHT
Not looked at, but stepped into. 360-degree scene, depth and perspective.
SOUND
Spatial sound design. Direction, distance and motion of sound become part of the scene.
TOUCH
Interaction felt through controllers, gloves or finger tracking.
SCALE
From palm to skyscraper — true scale, sensed with the body.
MOVEMENT
A scene walked through, bent into, run through. Active participant, not passive viewer.
GAZE
Experience that knows where you look via eye-tracking. A scene that responds to focus.
PROCESS
How we build a VR application.
Strategy and scenario
Brand goal, user journey and VR app flow are designed together. Which scenes, in what order, the user will experience is clarified.
3D asset production
Environments, products and interfaces are modelled from scratch; existing CAD or technical drawings can be brought directly into the VR app.
VR software development
The VR application is built in Unity and Unreal; movement, grab and interaction layers are designed bespoke for the brand.
Testing and on-site setup
Performance, usability and VR headset compatibility are tested. Setup, calibration and operator support are provided at trade shows and events.
HARDWARE SERVICES
We’re also here for your VR headset purchase and rental needs.
We don’t just develop VR applications; we also provide VR headset rental and sales for your events and corporate projects. Both software and hardware from a single point.

VR headset rental for events and trade shows.
VR headset rental for trade shows, launches, congresses and short-term events. Daily and weekly packages; on-site setup, technical support and operator support throughout the event included.
- Single or multi-device rental
- On-site setup and technical support
- Operator service throughout the event
- Brand-specific VR content loading

Corporate VR hardware procurement.
VR headset sales for corporate training programs, projects that need continuous use, or teams setting up their own VR infrastructure. With installation, OS updates and remote management support.
- From single device to fleet scale
- Remote device management via MDM
- Brand application setup
- Long-term technical support
From Our Clients
The 3D animation ADIM produced completely changed the way we present our product. In sales meetings, a single video now explains us far more clearly and effectively.
We were updated at every stage, revisions came back the same day, and the work was delivered on time. It was the first time we experienced such a smooth production process.
The content we showed at our trade show stand instantly caught visitors’ attention. Our booth became one of the most talked-about areas of the event, with feedback far beyond our expectations.
FAQ
Questions on your mind
For hardware, platform or project process questions, reach out to us directly.
Get in touch→Virtual reality is an experience technology where the user steps into a fully virtual environment with a VR headset, looks around, moves and interacts. Instead of watching a screen, you design a world the user is inside.
VR is used to stand out at trade shows, create memorable brand moments at events, train staff in safe environments, show architectural projects before construction and present products without transporting them physically. It’s chosen for the impression traditional storytelling can’t deliver.
Yes. We bring existing CAD models, 3D assets or technical drawings directly into the VR application. This both significantly reduces production time and lowers modelling cost.
Yes. We rent VR headsets for events, trade shows and short-term setups. On-site setup, calibration and operator support throughout the event are included. Your brand-specific VR app is also loaded onto the devices.
Yes. We sell VR headsets for corporate training programs, projects that need continuous use or teams setting up their own VR infrastructure. Installation, brand-app loading and remote management support are included.
A simple VR demo or prototype can be completed in 3–4 weeks. Corporate VR training software or multi-scene apps can take 8–12 weeks. We share a precise timeline at the brief stage.
Yes. We develop VR applications for pharma congress booth apps, medical device promotions, surgical procedure visualisations and patient-experience explanations. We make technical medical topics understandable and engaging.
Yes. We provide VR headset setup, calibration and operator support throughout the event. Our on-site crew handles everything from device prep to visitor guidance.
All our VR applications are built modular; adding scenes, scenarios or products is straightforward. Contracted support options are available for maintenance and content expansion.
App pricing depends on scope, 3D modelling detail, interaction layers and number of scenes. Rental pricing depends on device count, duration and operator-support needs. A project-specific quote is shared after the brief.










